Intimidating shout macro
last updated: Feb 14, 17 It's good to be able to abuse the max range of intimidating shout by fearing a focus target that's 8 yards away while you continue to deal damage to your main target without ever having to change target to do so.last updated: Feb 9, 17 If you're ever bladestorming and need to cancel it to pummel your current target, this macro allows you to do so without having to first manually cancel your bladestorm and then use your pummel.If you're spec'd into storm bolt, then this macro will use it on your focus target.It's important to be able to storm bolt your focus target as it allows you to stun someone you're not targeting without having to change your target and potentailly lose damage.I have to either switch targets, fear then switch back, or kite my target over to the focus target and fear them. Seems like Mo P has been giving me all types of issues with my macros Both of the spells are not off gcd, so what your macro does is keep checking if you can charge to your focus target, if charge is on CD, /cast charge fails, and macro does nothing.Try to use castsequence: Basically before its reset timer finishes, which is the CD of Intimidating Shout minus GCD, the macro won't be able to activate.try and be pro and tab fear to fear both instead.sometimes you will get bugged with spamming a spell that is on focus target, once you try to hit an enemy target you wont be able to unless you switch your view to focus then back to target. try and be pro and tab fear to fear both instead.sometimes you will get bugged with spamming a spell that is on focus target, once you try to hit an enemy target you wont be able to unless you switch your view to focus then back to target.Well its never been an issue before, i could focus charge and fear once i got in range or i would just hit the macro once to charge interrupt.
So what will happen is: [Charge, timer starts] - [Intimidating Shout..so on.Right now the main target gets BOTH debuffs, meaning, if he takes any damage, 1 of the debuffs disappears (the one that roots him in place aka the correct one) but the normal fear remains making him to run around in fear. This anomaly, however, could be attributed to people's varying interpretations of 'cower' and 'flee'." - Spell Effect number 1 of Intimidating Shout on the original wowhead link, of a total of 3 spell effects that it triggers "Intimidating Shout Cowering in fear.